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"If you look at Dickens, Zola, Tolstoy or any of those authors, there's that feeling of all the world is here – that's what you're trying to get in open world games"
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(Image credit: Rockstar Games)
Is Dan Houser, co-founder of Rockstar Games and former lead writer on Grand Theft Auto and Red Dead Redemption, an equal to literary legends like Charles Dickens? Well, I dunno, ask me again in a couple of centuries when gaming's canon is settled, but Houser himself will tell you that there are some similarities between Victorian literature and Rockstar's world-building, and that influence became very explicit for Red Dead Redemption 2.
During a press tour for Grand Theft Auto 4 well over a decade ago, a journalist said that the GTA series is "just like Dickens," as Houser reminisces to The Guardian. "I was like, God bless you for saying that! But I thought about it afterwards and, well, they're not as good as Dickens, but they are similar in that he's world-building. If you look at Dickens, Zola, Tolstoy or any of those authors, there's that feeling of all the world is here – that's what you're trying to get in open world games. It's a twisted prism, looking at a society that's interesting in one way or another."
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Houser wanted Red Dead Redemption 2 to "feel from the writing perspective, slightly more novelistic. I thought that was a way of doing something new on the story side – and the game was going to look so pretty, the art was so strong, I thought the story had better really set it up. We were trying to fill out the three-dimensional lives of the characters, and also to capture that 19th-century feeling of life and death, which was very different from ours."
Whether or not the plot stands up to comparisons against the titans of classic literature, I think it's tough to argue that Red Dead Redemption 2's story is anything short of Rockstar's best work, so clearly taking that inspiration paid off. Houser left Rockstar back in 2020, but who knows – maybe the best way to get ready for GTA 6 is to finally read through Crime and Punishment or Great Expectations. Trevor actor Steven Ogg would certainly support the endeavor.
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Dustin BaileySocial Links NavigationStaff WriterDustin Bailey joined the GamesRadar team as a Staff Writer in May 2022, and is currently based in Missouri. He's been covering games (with occasional dalliances in the worlds of anime and pro wrestling) since 2015, first as a freelancer, then as a news writer at PCGamesN for nearly five years. His love for games was sparked somewhere between Metal Gear Solid 2 and Knights of the Old Republic, and these days you can usually find him splitting his entertainment time between retro gaming, the latest big action-adventure title, or a long haul in American Truck Simulator.
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Rockstar co-founder Dan Houser says GTA games are "not as good as" Charles Dickens books, "but they are similar" in their world-building
Red Dead Redemption 2 "was the best thing" that Rockstar co-founder Dan Houser worked on, not GTA 5: "The best single realization of open-world storytelling thematic consistency"
Former Rockstar and GTA lead Dan Houser says gaming can "either go somewhere really interesting or somewhere that gets overly focused on making money"
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Creating Red Dead Redemption 2 was "not that fun," Rockstar co-founder Dan Houser says, as it wasn't "coming together" and was "over budget so much I didn’t want to think about it"
Red Dead Redemption 3 "probably will happen," says Rockstar co-founder Dan Houser, but he'd be "sad" about it: "It was a cohesive two-game arc"
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