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The multiplayer shooter returns this December
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(Image credit: 1047 Games)
You can't keep a good FPS down, and later this very year, Splitgate 2 is coming back out for another try. After a controversial launch and an ongoing revamp in beta, the shooter will be re-released, though a set date is unknown.
As much is stated in an update from developer 1047 Games. "Thank you to everyone who participated in the Splitgate 2 Beta! On December 4th, the Beta Season & active Battle Passes will be ending, alongside your seasonal 'rank' progress," the post reads.
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The shooter last came out in June 2025, garnering a wave of criticism due to over-priced microtransactions, gameplay issues, and an unfortunate choice of hat at Summer Game Fest, prompting the studio to pull it back into beta for a revamp in July. Changes have been gradually rolled out, tweaking the gunplay and fine-tuning the whole experience, and they appear to be paying off as recent Steam reviews are now mostly positive.
The full launch was originally set for sometime in 2026, meaning 1047 has managed to come in ahead of schedule, which is always nice to see. A bouncy sci-fi FPS in the vein of Halo, Splitgate's central gimmick is the use of portals to jump around the map, opening a whole level of chaos and strategizing.
"The past six months have been a journey, and every piece of feedback, every playtest participation, every community discussion has shaped where we are now," says a post on the official site regarding the final playtest. "Splitgate is in the best place it's ever been, and that's because you've been here with us."
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Anthony McGlynnSocial Links NavigationContributing WriterAnthony is an Irish entertainment and games journalist, now based in Glasgow. He previously served as Senior Anime Writer at Dexerto and News Editor at The Digital Fix, on top of providing work for Variety, IGN, Den of Geek, PC Gamer, and many more. Besides Studio Ghibli, horror movies, and The Muppets, he enjoys action-RPGs, heavy metal, and pro-wrestling. He interviewed Animal once, not that he won’t stop going on about it or anything.
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Helldivers 2 performance is still many months away from "more meaningful improvement," admits Arrowhead CEO, but there are "more patches coming"
The 5th most-wishlisted game on Steam, ex-Battlefield devs' extraction shooter Arc Raiders, was delayed 3 years because they realized it sucked: "This game is not fun"
Arrowhead thanks Helldivers 2 fans begging for optimization for their "restraint from calling in orbital strikes," promises to fix everything from snow distribution to NPC eyeballs
Helldivers 2 patch "marks a big step forward" for Arrowhead, which "made a bunch of changes behind the scenes" to fix over 200 bugs and finally tackle the game's performance woes
Arrowhead creative lead agrees with Helldivers 2 players, calls the game "a never-ending ping pong between 'it's so over' and 'we're so back,'" but says "we're trying to get better with each update"
Arc Raiders devs already patch Server Slam disconnect errors as Steam players queue to get in: "This time around, it's a full redownload of the game"
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