Technology

Baldur's Gate 3 publishing lead says it's not "true that big budget = s**t" and it's "easier than ever" to "find an audience" for games, but "the public company model is broken in entertainment"

2025-11-25 14:22
426 views
Baldur's Gate 3 publishing lead says it's not "true that big budget = s**t" and it's "easier than ever" to "find an audience" for games, but "the public company model is broken in entertainment"

A "genuine lack of vision" is also a problem, Michael Douse says

  1. Games
  2. RPGs
  3. Baldur's Gate
  4. Baldur's Gate 3
Baldur's Gate 3 publishing lead says it's not "true that big budget = s**t" and it's "easier than ever" to "find an audience" for games, but "the public company model is broken in entertainment" News By Catherine Lewis published 25 November 2025

A "genuine lack of vision" is also a problem, Michael Douse says

Comments (0) ()

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

Baldur's Gate 3 screenshot showing Astarion, a pale male elf with short curly white hair and red eyes, looking over his shoulder with a smirk on his face (Image credit: Larian Studios)

Baldur's Gate 3 publishing director Michael Douse says it's not necessarily true that enormous game budgets are a terrible thing, but the "public company model is broken" in the entertainment industry, anyway.

This comes via a thread on Twitter, where Apogee Software co-founder and Duke Nukem co-creator George Broussard responds to a recent quote from Rockstar co-founder Dan Houser, who expressed he thinks gaming could "either go somewhere really interesting or somewhere that gets overly focused on making money."

Broussard says this is nothing new. "Once games (the 360 era) started costing $30 million to make, vs $3-5 million in the 2000ish era, then jumped to $100-250 million – it was all over for originality and risk taking," he argues. "Publishers can't afford to take a risk with that much money. This is why you've seen AAA go to bi-yearly sequels on the top 20-25 IP and why you see so few new games. Nobody can afford to take the risk anymore." He adds that although this has "been the case for 20 years," it's still "WORSE today with the mega-costs of a tentpole AAAA game."

You may like
  • Concord MMO vet picks through the games industry carnage and blames "gigantic investments" in games that were "burning money": "A fraction of that could have created a lot of smaller games"
  • Baldur's Gate 3 pale vampire elf Astarion, a man with curly white hair and red eyes Amid EA's unpopular $55 billion buyout, Baldur's Gate 3 director takes time "to remind people that making games faster and cheaper while charging more has never worked before"
  • Baldur's Gate 3 the vampire Astarion Baldur's Gate 3 publishing lead slams Square Enix's push to automate 70% of debugging with AI: "The idea that QA people can be replaced at a large scale is stupid"

These days, Douse argues, it's "easier than ever" to "find an audience (even a necessarily large one)." However, "it's people in the trad 'product pipeline' that are the problem. They either dont understand that or see it as a risk to their business model, or they're unable to parse that by investors."

He continues: "The public company model is broken in entertainment at a time where it should be easier than ever to connect audiences to creators. Half of it is dim witted self preservation and the other half is genuine lack of vision & leadership (or institutional stupidity)."

Publicly traded companies – like Nintendo, Microsoft, and Rockstar Games owner Take-Two Interactive – can face a lot of pressure to appease shareholders and make sure their financials look strong. After EA announced that it's set to go private following a buyout by investment firms Affinity Partners and Silver Lake, and Saudi Arabia's Public Investment Fund (PIF), BioWare veteran Mark Darrah suggested that in the long term, "it's probably good for whatever EA still exists after all the dust settles, because by being a private company, they are able to approach their financials in the way that best suits the way the business is being run."

Sign up to the GamesRadar+ NewsletterContact me with news and offers from other Future brandsReceive email from us on behalf of our trusted partners or sponsorsBy submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

Things are tough out there for all sorts of gaming companies, though – the mass layoffs and studio closures we've seen over the last few years are indicative of that. Hopefully the issues Douse points out won't be such a problem forever.

Baldur's Gate 3 publishing lead slams Square Enix's push to automate 70% of debugging with AI: "The idea that QA people can be replaced at a large scale is stupid."

CATEGORIES PS5 Xbox Series X PC Gaming Platforms PlayStation Xbox Catherine LewisCatherine LewisSocial Links NavigationDeputy News Editor

I'm GamesRadar+'s Deputy News Editor, working alongside the rest of the news team to deliver cool gaming stories that we love. After spending more hours than I can count filling The University of Sheffield's student newspaper with Pokemon and indie game content, and picking up a degree in Journalism Studies, I started my career at GAMINGbible where I worked as a journalist for over a year and a half. I then became TechRadar Gaming's news writer, where I sourced stories and wrote about all sorts of intriguing topics. In my spare time, you're sure to find me on my Nintendo Switch or PS5 playing through story-driven RPGs like Xenoblade Chronicles and Persona 5 Royal, nuzlocking old Pokemon games, or going for a Victory Royale in Fortnite.

You must confirm your public display name before commenting

Please logout and then login again, you will then be prompted to enter your display name.

Logout Read more Concord MMO vet picks through the games industry carnage and blames "gigantic investments" in games that were "burning money": "A fraction of that could have created a lot of smaller games"    Baldur's Gate 3 pale vampire elf Astarion, a man with curly white hair and red eyes Amid EA's unpopular $55 billion buyout, Baldur's Gate 3 director takes time "to remind people that making games faster and cheaper while charging more has never worked before"    Baldur's Gate 3 the vampire Astarion Baldur's Gate 3 publishing lead slams Square Enix's push to automate 70% of debugging with AI: "The idea that QA people can be replaced at a large scale is stupid"    Baldur's Gate 3 mind flayer with pale purple skin and facial tentacles stares ahead with glowing yellow eyes Baldur's Gate 3 publishing lead sees Elon Musk's new AI-generated game, says "AI has its place as a tool" but won't "solve the big problem of the industry, which is leadership and vision"    Old School Runescape old man trailer You can use "a tenth" of the AAA "$400 million budget" and still get "not so different results" if you do it right, RuneScape CEO says: "We've seen that from Clair Obscur and a bunch of others"    How to enter GTA 5 cheats Former Rockstar and GTA lead Dan Houser says gaming can "either go somewhere really interesting or somewhere that gets overly focused on making money"    Latest in Baldur's Gate Baldur's Gate 3 bard After 4 years with Larian, Baldur's Gate 3 Alfira actor didn't know her character could immediately die until it had already happened: "I was like, 'What?! Did they just kill her off?'"    Baldur's Gate 3 Baldur’s Gate 3 lead slams "insufferable" AI artists whose ideas are mere "LinkedIn Copypasta": "Every intellectual point they make on Twitter was made by a man with a toilet in the 1910s"    Baldur's Gate 3 mind flayer with pale purple skin and facial tentacles stares ahead with glowing yellow eyes Baldur's Gate 3 boss says Game Awards 2025 nominees like Clair Obscur: Expedition 33 are "proof" the industry still recognizes "passion," regardless of the "budget or who is making it"    Baldur's Gate 3 Karlach Baldur's Gate 3 doesn't give Karlach the ending she deserves, but new D&D lore unintentionally confirms a much more favorable canon for the beloved tiefling    Baldur's Gate 3 screenshot showing Withers, a mummified corpse-like man with gray features and golden adornments New Baldur's Gate 3 mod restores some very cute dialogue between Withers and a spunky Tiefling child, and I'm gonna need Larian to tell my why it was cut    Baldur's Gate 3 Baldur's Gate 3 icon Maggie Robertson would love to voice the "silliest, goofiest" character after being Orin the Red: A squirrel    Latest in News Mario After leaving Fire Emblem studio, Donkey Kong veteran and Mario's Picross creator couldn't hire his former co-workers or he'd face Nintendo's wrath: "It shows a lack of decency"    Clair Obscur: Expedition 33 Baldur's Gate 3 and Clair Obscur: Expedition 33 star Jennifer English says "mistakes are beautiful," so "use your beautiful, creative, human brains" and not AI    One Piece Netflix's One Piece season 3 has started filming, all but confirming which arc the live-action show will adapt next    A Nacon Revolution X Unlimited review photo side by side with the new 360 version The Nacon Revolution X Unlimited controller is getting a stunning Xbox 360 colorway, but you can get the regular model for $50 cheaper right now    Pennywise in IT: Welcome to Derry The IT: Welcome to Derry opening credits have slowly been getting even more horrifying, and you probably didn't even notice    James Cameron James Cameron slams Netflix's "fundamentally rotten" approach to theatrical releases: "The Academy Awards mean nothing if they don't mean theatrical"    GAME REVIEWSMOVIE REVIEWSTV REVIEWS